rotate

fun View.rotate(initRotation: Int? = null, rotation: Int = 0, initAlpha: Float? = null, alpha: Float = 1.0f, startDelay: Long = 0, build: ViewPropertyAnimator.() -> Unit? = null)
fun View.rotate(rotation: Float, animated: Boolean = true, animationDuration: Long = 400, startDelay: Long = 0, interpolator: Interpolator = AccelerateDecelerateInterpolator())